Home      One-Shot Games  Campaign Games       Tutorials  About Us 
[My Account]


Lair Assault - Forge of the Dawn Titan
Cost: $0.00
Level: 5

First Session: Sunday -- December 18th, 2011 -- 12:00 PM
[Eastern Time]

Approx. Length: 1 session

If you think you have what it takes to brave the fiercest foes, fight the toughest battles, and conquer the vilest enemies, we have a new Dungeons & Dragons play experience for you! Starting in September, gather your master tacticians and rules experts together to kick down the dungeon doors and begin the assault! D&D Lair Assault is a new Wizards Play Network in-store program that pits tactically-minded players against a super challenge where the difference between victory and defeat is dependent upon your game knowledge, ability to adapt, and a little bit of luck. You'll pit your wits against some of the most difficult encounters you've ever played. Each challenge is a mega-encounter that plays in just a few hours, but many will need to make more than one run at it in pursuit of victory.

Ask the web moderator for the file of the adventure.

None of the Campaign Games rules apply. Go nuts: use Themes, use Fortune Cards, make a character with 1 magic 6th level, 1 magic 5th level, 1 magic 4th level, 840 gold to spend on equipment (mundane or magical), no more than 1 rare item, no more than 2 consumable magic item (ammunition or potion)

Game Sessions
Where When DM DM Feedback
Join the Interested List to see whereSunday -- December 18th, 2011 -- 12:00 PM pic
+42 Roleplaying Votes
+37 Tactics Votes

Please read the RSVP rules as well as the houserules: Campaign Rules.

RSVP is closed since Tuesday -- December 13th, 2011 -- 5:30 PM

People can Show Interest up until Tuesday -- December 13th, 2011 -- 5:30 PM
Interested List
User Pic RSVP
(type+press Enter)
Days/Time you can't make
or offer place to play.
Elf Avenger
Josh M.pic0
Elf Warpriest of Corellon
Kenny Ppic0
Tiefling Hexblade
James Lpic0
Pbren pic0
Pixie assasin
John McCulloughpic0
 Eldritch Knight
Committed Adventurers - Limit 6
(subject to change until: Tue - 12/13/11 - 5:30 PM)
User Pic RSVP
Elf Avenger
Josh M.pic0
Elf Warpriest of Corellon
Kenny Ppic0
Tiefling Hexblade
Pbren pic0
Pixie assasin
John McCulloughpic0
 Eldritch Knight
Voting is over

Comments - these get emailed to you, please check your email's spam folder to ensure you get them.
Dec 27, 2011 5:36 PM - Tracy: Happy Holidays. Voting is up and because its xmas I'll vote for each of you before clicking submit.
Dec 19, 2011 10:16 AM - Tracy: That was my favorite: Pixie: "I'm not worried about the bat." That's standing with 9 HP left. "I shrouded that guy down there so I'm going to attack him." DM: "What ranged weapon do you have?" Pixie: "Ummm...this rock?"
Dec 19, 2011 10:13 AM - Jensen: Rule 589 of pixie: We don't need no stinking weapons, we have rocks, bare hands and pixie dust.
Dec 19, 2011 10:11 AM - Jensen: "Im better @ thievery!" Pixie 1 "No Im better @ thievery!" Pixie 2... Both fly around statue and dont disarm it... Staue shoots fireball and burns elf... Classic Pixie
Dec 19, 2011 9:39 AM - Tracy: I don't know what is harder to believe...the fact that we didn't TPK or the fact that we didn't TPK because of a couple of pixies...
Dec 19, 2011 9:36 AM - Josh M.: That was awesome. I can't believe we actually made it. F**king pixies. ;)
I'm looking forward to the Talon of Umberlee now.
Dec 18, 2011 8:22 PM - Kenny P: Today's game made me realize how much I missed playing with you guys. And I can honestly say I had never played such an optimized character before today. It was a lesson in ... mortality. :P
Dec 18, 2011 7:16 PM - Tracy: The lesson I learned: The only thing worse than being a pussy, is an undead pussy trying to expend 2 dailies on his friends.
Dec 18, 2011 6:56 PM - John McCullough: Good work everyone! Chris, great game. Can't wait to try the next one.
Dec 18, 2011 6:53 PM - Jensen: Awesome game everyone, I had a ton of fun and loved melting all of you. Till next time. Can't believe one round to go and you Crit
Dec 17, 2011 10:36 PM - Graham: i'm leaning more towards range. with lots of forced movement, granting basic attacks
Dec 17, 2011 4:49 PM - Jensen: 226 W. 47th street. Suite 901
Dec 17, 2011 4:48 PM - Jensen: ATENTION all lair assault combatants. The game tomorrow will be taking place at Grahams Wife's conference room.
Dec 17, 2011 10:41 AM - Jensen: fortune cards are up to you guys.
Dec 17, 2011 10:40 AM - Jensen: remember 2 consumables of your level or lower.
Dec 17, 2011 1:18 AM - Kenny P: Yeah. I bought like 6 nails of sealing before I remembered the "no more than 2 consumables" rule. I was also thinking about taking a syllable of thought.
Dec 17, 2011 1:09 AM - Josh M.: Remember you can't have more than TWO consumables. I'm taking one nail of sealing, just in case there's rooms we need to lock baddies in.
Dec 16, 2011 11:14 PM - Kenny P: We should at least buy one potion of regeneration so we won't have to keep drinking potions of healing.
Dec 16, 2011 9:11 PM - Tracy: Kenny go with the hexblade, they are gnarly. :)
Dec 16, 2011 7:49 PM - Tracy: Yeah Kenny, I don't have any either so if you can spare... Although, I've never played with them before so I may just go commando.
Dec 16, 2011 5:13 PM - Kenny P: No worries. I have about 30ish fortune cards that we can shuffle-split amongst ourselves.
Dec 16, 2011 5:04 PM - Josh M.: I wasn't planning on using any fortune cards. I don't own any.
Dec 16, 2011 2:35 AM - Kenny P: Are we really using fortune cards? Does everyone have their own? Which "expansions" are [dis]allowed?

Character update: still struggling. I've built a tiefling hexblade and a longtooth shifter druid.
Dec 15, 2011 12:25 PM - Josh M.: *people with shifty powers
Dec 15, 2011 12:24 PM - Josh M.: personally i think another ranged character of some kind would be a good idea. it seems like we'll have a lot of powers with shifty powers to help with maneuvering, but it'd still be easy to get bottle-necked and burst/blasted to hell
Dec 15, 2011 11:48 AM - Tracy: Being an isolating avenger I'm totally happy if everyone is melee! That's just me being selfish.
Dec 15, 2011 9:48 AM - John McCullough: I can also take hits intended for other people and do some frontline ally positioning.
Dec 15, 2011 9:48 AM - John McCullough: Spear and shield build, charging, teleportation and I'm very sticky. I can slow or immobilize on most hits.
Dec 15, 2011 9:26 AM - Josh M.: Kenny, I'm building out the warpriest as ranged attacker, secondary striker.
Dec 15, 2011 9:06 AM - John McCullough: Eldritch knight is an eladrin knight build
Dec 14, 2011 5:13 PM - Kenny P: hrrrrmmmmmmmmm *rumble* I am at a loss. There's 2 strikers ("sexyvenger" being 2ndary controller), 2 leaders (bard being another 2ndary controller), and 3 possible defenders (bard and warpriest are frontliners).

after some considerable thought, I narrowed my choice down to ... tiefling. :P
Dec 13, 2011 6:08 PM - Tracy: Good question Kenny, John what are you? lol
Dec 13, 2011 5:02 PM - Josh M.: no, it's fine actually. I was looking forward more to playing the warpriest. I just switched since we didn't have a controller.
So I guess just build whichever you think would be more fun and I'll choose either of my dudes. They're both built already anyway.
Dec 13, 2011 5:01 PM - Kenny P: Nono, I don't want to inconvenience you. I could make a defender. Is John's eldritch knight a swordmage?
Dec 13, 2011 4:54 PM - Josh M.: but if you want to be a controller I could switch back to my original leader/striker guy.
sorry for the multiple posts. I should think before typing.
Dec 13, 2011 4:53 PM - Josh M.: Oh, and I built him as a controller. so, leader/controller. and I think tracy was also planning on making his character kind of controllery.
Dec 13, 2011 4:50 PM - Josh M.: yeah, Sentinel's a leader druid.
Dec 13, 2011 4:45 PM - Kenny P: Waitaminute, is the Sentinel Druid primarily a leader? If so, I'll make a controller.
Dec 13, 2011 4:41 PM - Josh M.: be both... be a paladin.
but I was just kidding about the pixie paladin. 3 speed defender would be hilariously tragic though.
Dec 13, 2011 4:40 PM - Kenny P: Decisions decisions! I am probably going to make either another leader or defender to hopefully reduce casualties and other difficulties.
Dec 13, 2011 4:30 PM - Jensen: kenny join up
Dec 13, 2011 4:27 PM - Jensen: Fortune cards: Deck must be 10 cards. must have: 3 attack, 3 defense, 3 tactics. You may have multiple cards of the same kind in your deck.
Dec 13, 2011 4:24 PM - Josh M.: I can't believe nobody's building out a cha-based paladin pixie
Dec 13, 2011 4:23 PM - Jensen: 1 magic 6th level, 1 magic 5th level, 1 magic 4th level, 840 gold to spend on equipment (mundane or magical), no more than 1 rare item, no more than 2 consumable magic item (ammunition or potion)
Dec 13, 2011 4:20 PM - Jensen: alright everyone... build your character using the custom build option on the builder and make sure to click on the Lair assault rules.
Dec 13, 2011 4:16 PM - Vlad: Go for it. I am still out of the city, didn't know I got bumped into the game here.
Dec 13, 2011 4:12 PM - Kenny P: If Vlad can't make it, I'd love to join.
Dec 13, 2011 3:51 PM - James L: I think it's only fair for this to have "No Holds Barred!" Everything is allowed, Themes, Fortune Cards, the by-the-book character generation rules etc.
Dec 13, 2011 3:49 PM - Jensen: Vlad you able to play this adventure Sunday, since Capt Dan dropped out you are now in but want to make sure you can do it. If not please unaccept so we can get someone in that can. Hoping you are able to join and play Sunday
Dec 13, 2011 3:47 PM - Jensen: James can we use the Lair assault character builder for this adventure? I dont want to have hybrids but I really think a theme will help out and add a little flavor to this. also with a little extra cash to buy a glove or boot might help out. Just wanted to ask for the lair assault adventures.
Dec 12, 2011 8:31 PM - Tracy: Anyone playing this mod, email me at tjgingell@gmail.com - we need to coordinate a bit. This mod is designed for hard core power gamers to try to complete. I'm not as hardcore as some but I have some ideas to help our synergy.
Dec 12, 2011 7:25 PM - Tracy: Well Josh, at least if you swan dive down any black holes you have no idea what the depth is, you will be better off than you were!
Dec 12, 2011 7:17 PM - Tracy: I'm going to change my class to a Wood Elf and take Sense Threat instead of Elven Accuracy. This way I can make a perception check and use it for my initiative check. If I roll higher than my allies they gain a +2 racial bonus to initiative.
Dec 12, 2011 10:39 AM - Josh M.: yeah, that will work. we got tpk'd in john's dungeon delve because allllll of the enemies went before us in the final encounter and we got swarmed (6 minions, 1 solo), so i figured i'd plan accordingly.
also, i'm pretty fall-damage-proof now :p
Dec 12, 2011 10:37 AM - Tracy: That's cool Josh, as I was just thinking we were missing a controller (although not the end of the world) I will look at designing a striker with a bit more control. Together we'll fill the gap.
Dec 12, 2011 10:04 AM - Josh M.: Oh and I'm Druid of Spring, so I have a wolf companion that causes enemies to grant combat advantage when adjacent to him.
Dec 12, 2011 9:59 AM - Capt_Dan: Another thing I have to drop, as Gardmore rumbles on... a high opportunity cost, but worth it...
Dec 12, 2011 9:58 AM - Josh M.: so, I'm going with a leader/controller build. high initiative, multi-target attacks, to hopefully get in before the baddies and help keep things manageable for our strikers and defender.
right now my trained skills are athletics, acrobatics, heal, nature, and perception.
I can switch a couple around to help cover skills we don't have yet if necessary.
Nov 13, 2011 8:44 AM - Graham: Yeah melee sounds fun
Nov 13, 2011 2:09 AM - Josh M.: I was just wondering cause if you want to play a melee bard, I'd go with a ranged guy instead, just to spread things out a bit.
otherwise I'll stick with the paladin.
Nov 13, 2011 1:39 AM - Graham: Nope suggestions? What's you.'re plan?
Nov 12, 2011 11:05 AM - Josh M.: graham, do you know what you're going to go with for your bardic virtue?
Nov 10, 2011 5:51 PM - Ross H: Kenny or others, I don't think I'm going to be able to make this, so there's a spot open!
Nov 5, 2011 11:02 PM - John McCullough: Bards don't even care.
Nov 1, 2011 11:35 AM - Tracy: Luckily Toox can always revert to his non hideous unscarred state.
Nov 1, 2011 11:15 AM - Graham: how about a bard? Never played one always wanted too..
Nov 1, 2011 11:06 AM - Capt_Dan: It looks like we're forming a strong frontline - I would love to see a really good melee leader in their, and maybe a really controlling (push/pull/slide) controller? should someone else wish to go with something big and crunchy at the front, I could be tempted out to a melee leader...
Oct 31, 2011 5:17 PM - Jensen: Oh My Toox is back! this must have been the part of his career that he went insane and was given all those scars on his body from the MAGMA
Oct 30, 2011 9:15 PM - Tracy: Toox is back! :)
Oct 25, 2011 12:48 PM - Tracy: I made the mistake in the last dark sun to not bump someone because I wanted them to be able to play, at the final hour someone jumped on and bumped that person off so neither him or I got to play. Use your points Kenny. :)
Oct 25, 2011 12:09 PM - Graham: I know it sucks to bump. But you earned your points. use em..
Oct 25, 2011 11:52 AM - Jensen: join Kenny!! Miss having your crazy ladies in the game
Oct 25, 2011 11:37 AM - Kenny P: Whoops, did not see that it was 5/5. Withdrawn. (in all sense of the word)
Oct 24, 2011 4:08 PM - Graham: haha were gonna die. this is a challenge for "power gamers"
Oct 24, 2011 1:32 PM - Jensen: What better way to end a semester than to play this awesome, gruesome, all out tactics adventure. The End of the season Game at the Beloved Theater.