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Dungeon Delve
Cost: $0.00
Level: 0

First Session: Sunday -- January 1st, 2012 -- 12:56 PM
[Eastern Time]

Approx. Length: 1 session

The original Dungeon Delve concept which appeared at the 1998 GenCon Game Fair aimed to turn D&D into a more competitive experience. Instead of cooperative storytelling and roleplaying, in which the DM takes on a more neutral role and arbiter and narrator, the Delves can be used to test the skill of both players and the DM. It becomes an exciting game of survival of the fittest as adventurers enter dungeons and try to overcome the obstacles set before them.

The first 4E delve collection was published in the Dungeon Delve book. It contains several masterpieces of encounter design. They are intended to challenge the players and force them to change the tactics they are used to. There are delves in that book for each level from 1-30. There are more delves published than the ones in the "Dungeon Delve" book. There are excellent delves in "Open Grave", "Demonomicon", "Draconomicon", and Dungeon Mag: "Crown of the Troll King lvl 11", "Coppernights Salvation lvl 1", "Battle of the Witchlight Hermitage lvl 4", "A Knight in Shadowghast Manor lvl 6", "Going Ape! lvl 6", "Dead by Dawn lvl 2", "Down the Goblin Hole lvl 2", "Sunken Tower of the Marsh Mystic lvl 3", "The Wayward Wyrmling lvl 2", "The Runecutter's Rune lvl 9", "Rumble in the Valley lvl 6", "Fjorin's Foothold lvl 4", and 9 Delves from the Delve Nights program that are as good or better than ones in the Delve book.

Most of these delves are older and came out at the same time as the first Player's Handbook. The DM should replace any monsters that have subsequently been printed in the Monster Vault or MM3. Otherwise, the DM should adjust the monsters by adding half-level to all their damage and giving Brutes +2 to hit, Soldiers -2 to hit, and let Solos act twice and remove stun/daze between actions.

There are also self-published ones from our new contest here Read More

The DM should also state which level they will run.

Game Sessions
Where When DM DM Feedback
Join the Interested List to see whereThursday -- January 5th, 2012 -- 7:00 PM pic
+104 Roleplaying Votes
+126 Tactics Votes

Please read the RSVP rules as well as the houserules: Campaign Rules.

RSVP is closed since Sunday -- January 1st, 2012 -- 12:56 PM

People can Show Interest up until Sunday -- January 1st, 2012 -- 12:56 PM
Interested List
User Pic RSVP
(type+press Enter)
Days/Time you can't make
or offer place to play.
 pixie barbarian
 Eladrin Bladesinger
Ross Hpic0
Warforged Knight
James Lpic0
  Jan 5 is wife's 1st day back to work
Josh M.pic0
Bugbear Archer Warlord My twin brother is an Avenger
John McCulloughpic0
  Can't play Jan 3-5 or 8
Committed Adventurers - Limit 5
(subject to change until: Sun - 1/1/12 - 12:56 PM)
User Pic RSVP
 pixie barbarian
 Eladrin Bladesinger
Ross Hpic0
Warforged Knight
Bugbear Archer Warlord
Voting is over

Comments - these get emailed to you, please check your email's spam folder to ensure you get them.
Jan 6, 2012 11:52 AM - kentmagus: Eladrin philosophy: it doesn't matters so much if a human or orc, etc. dies, because of their fecundity. If an -eladrin/elf- dies, their reproductive rates will replace that elf in years if not decades.
Jan 6, 2012 10:14 AM - Capt_Dan: Guys, thank you for playing, it went better than I hoped! I will have to tighten up that second encounter and run it again soon. Kenny - Remember you're a hero; if there's breath in your body, strike at your enemy!
Jan 6, 2012 10:10 AM - Ross H: Seriously, tons of fun. Thanks, Dan!
Jan 5, 2012 11:53 PM - Xerek: I'm totally dragging the dragons body back to be resurrected :) He can be resurrected right? I really want that mount
Jan 5, 2012 11:45 PM - Tracy: Well done C_D I had a blast! Great job everyone, we scraped through by the skin of our teeth. 2 dead and 2 able to take our bodies to a temple to be resurrected. Assuming they don't just loot our bodies and run their separate ways...
Jan 5, 2012 2:47 PM - Capt_Dan: Two bugbears and a warforged - I think the Eladrin will have to make an insight check before each attack...
Jan 5, 2012 2:45 PM - Capt_Dan: don't worry too much about being locked up - you have to trust the DM to some extent. It would b eno fun for me to lock you all up with no weapons/armour and then drop in a Beholder Gauth to tear you all up! It's much more fun if you die after some puffery and an easy success or two...
Jan 5, 2012 2:39 PM - Ross H: That's kind of what I was figuring - I'm a warforged, it's awfully difficult to figure out where the armor ends and where the warforged begins :P
Jan 5, 2012 2:35 PM - Capt_Dan: I can imagine desperate looking Goblins trying to pry it off you while you are unconcious... finally deciding it must be part of your body...
Jan 5, 2012 2:34 PM - Capt_Dan: Not at all - Since this is a delve, escaping your cells isn't really a skill challenge proper - if you can get up and just break in the door then go for it! The Armour you can keep, but the weapon you lost, I'm afraid - I'm sure it's nearby though!
Jan 5, 2012 1:11 PM - Ross H: Dan, is it going to be really obnoxious to you that my warforged knight has Armor of Escape ("this armor cannot be removed without your consent while you are living") and Lesser Cloaked Longsword ("when stowed, a cloaked weapon cannot be detected or taken from its owner")? If so, I'll change that up, just seemed like nice flavor for a warbot trapped in a cage :P
Jan 5, 2012 1:07 PM - Capt_Dan: Okay, I hope you guys are ready to go, this could be vicious! Now remember, you won't have your equipment to hand when this kicks off, so tread carefully...
Jan 4, 2012 12:24 PM - Xerek: Also, it doesn't look like it will let me change my character easily so i'll just let you know; I cobbled together a Bugbear Avenger. You wanted a striker? Well here you go! Just try to do more damage (or throw more dice) than my God; Smite them all!!!
Jan 4, 2012 12:17 PM - Xerek: So that would give me some situational +2s to diplomacy or intimidate right? right? wink wink nudge nudge :)
Jan 4, 2012 10:33 AM - Capt_Dan: Within the rules, it's perfectly permissible; you may find yourself running into a few old pals though...
Jan 3, 2012 11:15 PM - Xerek: I didn't read anything in the Campaign Rules about Monster Creatures. It's cool to play a bugbear right? Before I figure out the char it would be nice to confirm if that's cool
Jan 3, 2012 4:11 PM - Tracy: Go ahead and build a full on striker. I'll build a leader capable of holding down the fort. :)
Jan 3, 2012 4:00 PM - Xerek: Seeing how well my leader did in the last delve, I'll go with a striker, that can either off tank or of lead
Jan 3, 2012 3:51 PM - Tracy: Xerek - if you want to do a leader I'll pick a striker since we have the bladesinger who is good with control and does a fair amount of damage as well. Or I can be a leader and you can be a striker, but we should balance this out.
Jan 3, 2012 3:48 PM - Capt_Dan: A reasonably combative Leader, might be the trick for you guys...
Jan 3, 2012 3:17 PM - Xerek: Well, looking at whats in the group, do we need a leader or a striker more?
Jan 3, 2012 3:14 PM - Capt_Dan: Well, all I'll say is that I really want to kill you. Probably the best thing you can do is make sure you function as a team... Perhaps a Pixie Slayer?
Jan 3, 2012 3:08 PM - Xerek: Hey, all I know for sure is that it's dark and dank. I just wanted to play a pixie with a class that would be atypical. Sadly I think there are better atypical classes, methinks a rewrite might be in the cards
Jan 3, 2012 2:26 PM - Tracy: Do or do not. There is no try...
Jan 3, 2012 2:15 PM - Capt_Dan: TBH if escape was a significant skill challenge, then this wouldn't be a proper delve... If you've optimised for getting out, you've probably tried too hard...
Jan 3, 2012 2:00 PM - Tracy: I'm guessing a cage of force, otherwise, there's no stopping a pixie...or a swarm druid who turns into a billion dimunitve creatures from getting out. I'm sure C_D is dilligently making sure this won't be an issue. Pixie's break everything! lol
Jan 3, 2012 1:49 PM - Xerek: So we're in a cage eh? It better be magical if it expects to stop me gettin out
Jan 3, 2012 1:11 PM - Capt_Dan: Yes. And don't be thinking that just because you're a pixie you can slip through the bars...
Jan 2, 2012 9:48 PM - Xerek: by Au bon Gaut you mean the Deli at 30 and 5th?
Jan 2, 2012 8:30 PM - Tracy: I'm cool with that. :)
Jan 2, 2012 7:25 PM - Capt_Dan: Au Bon Gout - works for all?
Jan 2, 2012 12:51 PM - kentmagus: Where is this game taking place anyway?
Dec 18, 2011 7:07 PM - Capt_Dan: I am happy to move this forward - I could potentially go any day between Dec 21 & Jan 7 (excepting the obvious 34/25/31) Let me know.
Dec 18, 2011 1:12 AM - John McCullough: Something has come up at work and it looks like I won't be able to make this on Thursday. I'll drop for now, but if it moves to a day I can play I'll hop back in. I'd love to play.
Dec 13, 2011 10:51 AM - Capt_Dan: And just so everyone is sure, any builds allowed by the house campaign rules are fine.
Dec 13, 2011 10:45 AM - Capt_Dan: Jan 5 works best for me as well. Monk huh? Someones been contemplating the scenario...
Dec 13, 2011 7:59 AM - John McCullough: Jan 5 is good for me, too.
Dec 12, 2011 10:31 AM - Ross H: Thursday the 5th would work best for me of those days.
Dec 12, 2011 10:21 AM - Capt_Dan: Teaser text for my Delve...

it's almost pitchy black. And why are the walls damp... what's that scuttling...where are you anyway???

And then, you come fully awake as you here the unmistakable snort of a Hobgoblin, and the light clank of chainmail as something slowly wanders back into the dungeon...

The adventure starts exactly here. The Delve is called - Escape!
Dec 12, 2011 10:21 AM - Capt_Dan: I'd like to get this done in the first week of January, I might push back "Winter" by one week to get it in. If people want to let me know which of 2,3,4,5 Jan works best for them?
Dec 12, 2011 10:19 AM - Capt_Dan: Last night was good times. You had returned, Heroes again, after vanquishing the vile necromancer and rescuing the villagers children. As is right, the drinks flowed free and you were treated to the best of everything, and the evening fades out of your memory in a happy haze of tastes and sights and sounds. This morning, is not so good. This morning, your bed is harder than you recall. The room has a foul stench and the curtains seem to cover the windows too well; it's almost pitchy black. And w
Dec 6, 2011 3:30 PM - Ross H: Dan, if you're looking for weekends, maybe the 7th/8th would be good? Rob's Fane of the Drow game is starting up the next weekend and may conflict for some folks. During the week, Tuesdays and Wednesdays are generally bad for me, but otherwise normally relatively free.
Dec 6, 2011 3:29 PM - Xerek: What about the second? That ends up being a day off for a lot of people because the 1st was on a weekend. Or am I the only one not able to work that day? I'm not bitter at all :)
Dec 5, 2011 10:51 AM - Capt_Dan: Ross - this is a placeholder. I intend to run a Delve, but I am currently very open to dates and times. I could do it sooner, if that works for anyone, or else later in January, or even Feb. I just want to guage the interest and then work it out between people. I'm pretty psyched - I think it has some good encouters and interesting twists...
Dec 5, 2011 9:41 AM - Ross H: Out of town on the 1st still, but I'm down if it's a bit later in the month.
Dec 2, 2011 12:59 PM - Capt_Dan: My submission for the Dungeon Delve contest - 5 x Lvl 4 players. Date/Time/Location are all up for grabs. More details soon...