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Dungeon Delve
Cost: $0.00
Level: 0

First Session: Friday -- April 12th, 2013 -- 7:00 PM
[Eastern Time]

Approx. Length: 1 session

The original Dungeon Delve concept which appeared at the 1998 GenCon Game Fair aimed to turn D&D into a more competitive experience. Instead of cooperative storytelling and roleplaying, in which the DM takes on a more neutral role and arbiter and narrator, the Delves can be used to test the skill of both players and the DM. It becomes an exciting game of survival of the fittest as adventurers enter dungeons and try to overcome the obstacles set before them.

The first 4E delve collection was published in the Dungeon Delve book. It contains several masterpieces of encounter design. They are intended to challenge the players and force them to change the tactics they are used to. There are delves in that book for each level from 1-30. There are more delves published than the ones in the "Dungeon Delve" book. There are excellent delves in "Open Grave", "Demonomicon", "Draconomicon", and Dungeon Mag: "Crown of the Troll King lvl 11", "Coppernights Salvation lvl 1", "Battle of the Witchlight Hermitage lvl 4", "A Knight in Shadowghast Manor lvl 6", "Going Ape! lvl 6", "Dead by Dawn lvl 2", "Down the Goblin Hole lvl 2", "Sunken Tower of the Marsh Mystic lvl 3", "The Wayward Wyrmling lvl 2", "The Runecutter's Rune lvl 9", "Rumble in the Valley lvl 6", "Fjorin's Foothold lvl 4", and 9 Delves from the Delve Nights program that are as good or better than ones in the Delve book.

Most of these delves are older and came out at the same time as the first Player's Handbook. The DM should replace any monsters that have subsequently been printed in the Monster Vault or MM3. Otherwise, the DM should adjust the monsters by adding half-level to all their damage and giving Brutes +2 to hit, Soldiers -2 to hit, and let Solos act twice and remove stun/daze between actions.

There are also self-published ones from our new contest here Read More

The DM should also state which level they will run.

Game Sessions
Where When DM DM Feedback
Join the Interested List to see whereFriday -- April 12th, 2013 -- 7:00 PM pic
+34 Roleplaying Votes
+34 Tactics Votes

Please read the RSVP rules as well as the houserules: Campaign Rules.

RSVP is closed since Thursday -- April 11th, 2013 -- 12:28 PM

People can Show Interest up until Thursday -- April 11th, 2013 -- 12:28 PM
Interested List
User Pic RSVP
(type+press Enter)
Days/Time you can't make
or offer place to play.
Rob Rpic5.5
†Dwarf Slayer
elven/drow?an avenger
Dwarf Warden
Eladrin Warlord (Mar)
Svirfneblin barbarian...r
Committed Adventurers - Limit 5
(subject to change until: Thu - 4/11/13 - 12:28 PM)
User Pic RSVP
†Dwarf Slayer
elven/drow?an avenger
Dwarf Warden
Eladrin Warlord (Mar)
Svirfneblin barbarian...r
Voting is over

Comments - these get emailed to you, please check your email's spam folder to ensure you get them.
Apr 15, 2013 3:22 PM - kentmagus: I was under the impression the objection at the table was that Wild Step said an elf can shift 1 in difficult terrain. What it actually says, is ignores difficult terrain when shifting. Subtle Step only says the character can shift up to their movement. It says nothing about difficult terrain. One has to combine the two. The reason for bringing it up is in case of a different game with the same situation, elves can shift in difficult terrain up to X, if a power says they can shift up to X.
Apr 15, 2013 2:35 PM - Tracy: I can't help but laugh. Your argument is below:

"So I looked up elves in HotFL. It does say "Wild Step:You ignore difficult terrain when you shift." There's no number attached to it."

There is no mention of Subtle Step here, nor was there at the table. Your argument on Subtle Step isn't an argument it's fact. We could have saved everyone's inboxes from this bombardment if stated originally.
Apr 15, 2013 12:48 PM - kentmagus: No, my argument was not that avenger could shift more than 1 square because of Wild Step. My argument was that avenger could shift in difficult terrain because of Wild Step. Subtle Step was why avenger could shift more than 1 square. Combined, the two means avenger could shift in difficult terrain up to his movement once per encounter.
Apr 15, 2013 12:38 PM - Tracy: Your argument was that you could shift more than 1 square because of Wild Step. You are bringing up an entirely different power which does exactly as it says it does, as an encounter power.
Apr 15, 2013 12:22 PM - kentmagus: This is why avenger didn't reroll the double 5s when Frank asked why he didn't use elven accuracy.
Apr 15, 2013 12:06 PM - kentmagus: From Neverwinter Campaign Setting.
When creating a wild elf character, you can pick from the following benefits ...Subtle Step:Once per encounter, you can shift up to your speed as a move action. This benefit replaces elven accuracy.
Apr 15, 2013 10:46 AM - Tracy: Also, I had a great time. It was nice to meet and play with a bunch of people I'd never had a chance to play with before. Thanks Mark - and apologies for inbox spamming!
Apr 15, 2013 10:44 AM - Tracy: Wild Step: You ignore difficult terrain when you shift.

No where does Wild Step say you get to shift more than 1 square.
Apr 15, 2013 10:42 AM - Tracy: Because a square of difficult terrain costs 1 extra square of movement to enter, a creature canít normally shift into such a square, unless it is able to shift multiple squares or ignores the effects of difficult terrain.
Apr 15, 2013 10:41 AM - Tracy: Shift
Action: Move action.
Movement: The creature moves 1 square. (Some powers and effects allow creatures to move farther than 1 square with a shift.)
Apr 15, 2013 12:18 AM - kentmagus: So I looked up elves in HotFL. It does say "Wild Step:You ignore difficult terrain when you shift." There's no number attached to it.
Apr 13, 2013 11:54 AM - Lisa: Thanks for running the game Mark. It was my first paragon too. Good times.
Apr 13, 2013 7:31 AM - Connolly206: Mark, thank so much again for running the game. It was very fun getting to play a paragon for the first time. Much appreciated. Everyone else thanks for the great team work. -Andrew
Apr 13, 2013 12:54 AM - Xerek: Thanks for playing guys. I think i'd alter a few things, but i'd say it went pretty well. Lot of fun.
Apr 12, 2013 6:03 PM - Frank: I'm here Lisa
Apr 12, 2013 5:09 PM - Frank: Getting on the train now Lisa should be there by 6
Apr 12, 2013 3:50 PM - Lisa: That would be great, Frank. Give me a shout on this board when you're getting close to the place? I am nearby. Andrew, probably won't need the books, but it'll be nice to see ya.
Apr 12, 2013 3:36 PM - Connolly206: I can probably be there early and have all the 4e books on my ipad if that helps
Apr 12, 2013 3:13 PM - Frank: I'm getting out of my job by 4 and ill be on the train by 5 so ill be there early if u need a hand
Apr 12, 2013 3:03 PM - Lisa: Does anyone who's good at 4e want to show up early and help me translate my character sheet from 4e talk to English? I am gonna work on figuring it out now, but darn, it's complicated. I just finished running a freeform game, I suck at tactics.
Apr 12, 2013 2:01 PM - Frank: I'm built pretty tough with some nice selfish healing techniques but I'm the slayer Fruian Axeagar they shall remember my glorious death
Apr 12, 2013 1:59 PM - Xerek: although truthfully, they're Tracy's minis and cost him much more than $100 :p
Apr 12, 2013 1:57 PM - Connolly206: Oh I'm excited alright, but I'm built to survive. I'm the toughest 4 foot guy you've ever seen.
Apr 12, 2013 1:56 PM - Tracy: Yargh. Count me excited!
Apr 12, 2013 1:52 PM - Xerek: Your bodies will become the soil from whence the forest comes. Your souls will be trapped within the heart of the forest. Minis - $100, D&D Char Builder - $15, Imminent doom - Priceless
Apr 12, 2013 1:41 PM - Xerek: As you enter the fey wild, you see a bush actively spitting bones at you ;)
Apr 12, 2013 1:00 PM - Frank: Am I the only one who is extremely excited to jump into what might be my inevitable demise
Apr 11, 2013 10:15 AM - Xerek: http://goo.gl/maps/6LTEq
Apr 11, 2013 8:47 AM - Frank: This place where we are meeting is at 30th and 5th right
Apr 11, 2013 7:31 AM - Connolly206: Okay ive built two and will decide on the spot.
I both are Rageblood Barbarians, one is a half-orc, the other ..Svirfneblin
Apr 10, 2013 6:18 PM - kentmagus: And then I remembered it's a Delve. Oh well.
Apr 10, 2013 5:41 PM - Frank: i dont have a machete laddy i got me a big axe
Apr 10, 2013 3:11 PM - Xerek: Anything that is available in the online character builder except a Hybrid Class. If you don't have access to that, then it means, any whole classes available, just done meld 2 classes together.
Apr 10, 2013 2:52 PM - Lisa: Ugg, sorry for the spamming, you guys. I was looking at RPG connect's rules and it says "No Hybrid classes from the Player's Handbook 3." Does that mean no hybrid classes, or just no hybrid classes that were released in PH3, like battlemind?
Apr 10, 2013 1:56 PM - Xerek: Aaaaaarm your Machetes, bilge rats. It'll be rough goin.
Apr 10, 2013 1:54 PM - Connolly206: I'm rethinking my race. I'm sticking with Barbie, but my race may get a a feykeover. I made up a new word!
Apr 10, 2013 1:49 PM - Lisa: What do you guys think about Tieflings for this one? I'm not really sure what to do with the Fey Wyld info.
Apr 10, 2013 1:29 PM - Lisa: Thanks Tracy, I figured it was all about tactics, but wanted to check.
Apr 10, 2013 12:51 PM - Xerek: In the forests of the Fey Wyld, trespassers are likely the least sentient life forms. Many have entered, few survive.
Apr 10, 2013 12:03 PM - Connolly206: Tracy, I was going to run a half Orc Barbarian, with an emphasis on survivability and THP. After your last post pointing out the tip and reading that men are prey, maybe that applies to half men too so perhaps a change or race....
Apr 10, 2013 11:49 AM - Frank: Ill stick with my dwarf slayer Tracy I saw you being a dwarf warden so I figured I'd join ya lass together we are 4 ppl plus the rest of our team (dwarf pride)
Apr 10, 2013 11:38 AM - Tracy: Hi Lisa,

Generally with Dungeon Delves there is little to no role play. It's more of a series of encounters designed to test your tactics and ability to work as a team. I think Mark gave us a nice hint in his last post about what we should expect and try to overcome. :)
Apr 10, 2013 9:00 AM - Lisa: On a scale of 1 to 10, how much is this going to be about tactics? role play?
Apr 10, 2013 8:19 AM - Tracy: Frank don't hesitate to bring your Cavalier. If you do I'll play a more strikery version of the Warden as I have 2 to choose from. Interested to know what the rest of the party is bringing!
Apr 9, 2013 10:05 PM - Frank: Kent an Avenger come on now where is the BS come on dust it off and bring it out
Apr 9, 2013 10:50 AM - Xerek: A helpful reminder: You are venturing deep into the Fey wilds, deep into the forests where men are more like than not to be the prey of the forest.
Apr 8, 2013 10:34 PM - Xerek: 12
Apr 8, 2013 4:31 PM - Connolly206: Xerek, what level are we using?
Apr 6, 2013 8:03 PM - Frank: guess ill just bring the slayer count me in as a heavy DD baby
Apr 6, 2013 7:56 PM - Frank: oh i wanted to use my cavalier i see a warden
Apr 5, 2013 1:18 PM - Tracy: Alright! We got ourselves a group of adventurers. Butt kicking - for goodness!
Apr 4, 2013 9:34 PM - Frank: friday is good for me my daughters birthday is on the 13th of April
Apr 4, 2013 4:59 PM - Lisa: Friday or Saturday are fine for me.
Apr 4, 2013 4:44 PM - Connolly206: Looks fun, and Friday is open.
Mar 29, 2013 12:16 PM - Tracy: Friday's work for me
Mar 27, 2013 12:37 PM - Xerek: How do friday's work?
Mar 27, 2013 9:26 AM - Rob R: Maybe not Saturday. Best I could put it is at fitty / fitty
Mar 27, 2013 9:01 AM - AVacc: Wish I could do this but the wife as some other adventure in mind for me...
Mar 26, 2013 10:41 PM - Xerek: Does this Friday/Sat/Sun work for anyone? If not, I'll push it out a few weeks.
Mar 26, 2013 6:21 PM - Tracy: Interested, but Thursday is a bust
Mar 25, 2013 12:09 PM - Rob R: I might be able to do this. Gotta check my calender when my wife, I mean, when I get home....
Mar 24, 2013 6:32 PM - Xerek: This is a quick 3 encounter delve I created themed in the forests of the feywild. It is for 5 PCs at lvl 12.
Mar 24, 2013 6:30 PM - Xerek: The king asks you to go into the feywild and release his sons soul from the Forests' Heart. His son's soul was devoured by the undergrowth. The limp body was retreived and brought back; however the healers say the boy can not be revived because his soul is trapped by the forest.