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Dungeon Delve
Cost: $0.00
Level: 0

First Session: Wednesday -- November 6th, 2013 -- 7:00 PM
[Eastern Time]

Approx. Length: 1 session


Description:
The original Dungeon Delve concept which appeared at the 1998 GenCon Game Fair aimed to turn D&D into a more competitive experience. Instead of cooperative storytelling and roleplaying, in which the DM takes on a more neutral role and arbiter and narrator, the Delves can be used to test the skill of both players and the DM. It becomes an exciting game of survival of the fittest as adventurers enter dungeons and try to overcome the obstacles set before them.

The first 4E delve collection was published in the Dungeon Delve book. It contains several masterpieces of encounter design. They are intended to challenge the players and force them to change the tactics they are used to. There are delves in that book for each level from 1-30. There are more delves published than the ones in the "Dungeon Delve" book. There are excellent delves in "Open Grave", "Demonomicon", "Draconomicon", and Dungeon Mag: "Crown of the Troll King lvl 11", "Coppernights Salvation lvl 1", "Battle of the Witchlight Hermitage lvl 4", "A Knight in Shadowghast Manor lvl 6", "Going Ape! lvl 6", "Dead by Dawn lvl 2", "Down the Goblin Hole lvl 2", "Sunken Tower of the Marsh Mystic lvl 3", "The Wayward Wyrmling lvl 2", "The Runecutter's Rune lvl 9", "Rumble in the Valley lvl 6", "Fjorin's Foothold lvl 4", and 9 Delves from the Delve Nights program that are as good or better than ones in the Delve book.

Most of these delves are older and came out at the same time as the first Player's Handbook. The DM should replace any monsters that have subsequently been printed in the Monster Vault or MM3. Otherwise, the DM should adjust the monsters by adding half-level to all their damage and giving Brutes +2 to hit, Soldiers -2 to hit, and let Solos act twice and remove stun/daze between actions.

There are also self-published ones from our new contest here Read More

The DM should also state which level they will run.



Game Sessions
Where When DM DM Feedback
Join the Interested List to see whereWednesday -- November 6th, 2013 -- 7:00 PM pic
Capt_Danstars
+104 Roleplaying Votes
+126 Tactics Votes
Join the Interested List to see whereTuesday -- November 12th, 2013 -- 7:00 PM pic
Capt_Danstars
+104 Roleplaying Votes
+126 Tactics Votes

Please read the RSVP rules as well as the houserules: Campaign Rules.

RSVP is closed since Sunday -- November 3rd, 2013 -- 12:41 PM



People can Show Interest up until Sunday -- November 3rd, 2013 -- 12:41 PM
Interested List
User Pic RSVP
Score
Character
(type+press Enter)
Days/Time you can't make
or offer place to play.
AVaccpic1
Fighter
Ross Hpic0
 
James Lpic0
Wizard or Paladin
agustinpic0
 
Xerekpic0
 
Tracypic0
 Guild Thief Rogue Archer
Matt L.pic0
 
Committed Adventurers - Limit 5
(subject to change until: Sun - 11/3/13 - 12:41 PM)
User Pic RSVP
Score
Character
AVaccpic1
Fighter
James Lpic0
Wizard or Paladin
Tracypic0
 Guild Thief
Matt L.pic0
 
Voting is over


Comments - these get emailed to you, please check your email's spam folder to ensure you get them.
Nov 13, 2013 12:08 PM - Tracy: Damn a beholder! Super sad now.
Nov 12, 2013 9:49 PM - AVacc: The beholder got us all... Game over :)
Nov 12, 2013 9:47 PM - Tracy: OMG GUYS! I'm soooo sorry! I just finished with work after a seriously long day and for the first time am checking my personal emails. I couldn't even tell you what month I'm in, let alone what day it is after yesterday and today.

Please accept my apologies and know that I'm kicking myself for this. I'd rush over, but I think it's too little too late at this point, plus I'm exhausted.

I really do feel horrible about this. I'm sorry guys!
Nov 12, 2013 5:44 PM - Capt_Dan: Definitely.
Nov 12, 2013 5:24 PM - James L: I was planning on showing up
Nov 12, 2013 4:31 PM - Matt L.: Are we still meeting tonight?
Nov 10, 2013 11:32 AM - Matt L.: Definitely, definitely going as a light cleric next time I play a cleric. I'm afraid of the dark. And being hit. And hitting.
Nov 8, 2013 12:00 PM - Tracy: Seriously that was a lot of fun and we really got to experience the nastiness that makes a drow a drow and a mind flayer horrible! Can't wait to give it another go.
Nov 7, 2013 12:13 PM - James L: That went great! Really liked those doors. and the slaughtering of drow and mind flayers.
Nov 6, 2013 7:09 PM - AVacc: Please email art at Vaccarino. Com
Nov 6, 2013 5:20 PM - Matt L.: I will go with a cleric unless you want.
Nov 6, 2013 4:59 PM - James L: Do we have a Cleric? or Bard?
Nov 6, 2013 2:57 PM - Capt_Dan: FYI - starting between 7-7:30, so no hurrying. Conversely, if you get here early, let me know, I have a selection of other games as well...
Nov 6, 2013 2:06 PM - Capt_Dan: Alternatively - one very expensive regular item, like Plate mail.
Nov 6, 2013 2:05 PM - Capt_Dan: James - sorry, didn't check how ridiculous some items got - keep it to rare. Hill Giant Strength is okay. Storm Giant... not so much...
Nov 6, 2013 1:47 PM - James L: Wait you said Belt of Storm Giant Strength is ok, but a +2 weapon is too much? Is tonight going to be gonzo or regular? I'd prefer regular, but if needed I can make a STR29 Dwarf Fighter with AC 21. I just want to know what to expect.
Nov 6, 2013 1:34 PM - AVacc: Yeah. That's what I did. Thanks
Nov 6, 2013 1:31 PM - Capt_Dan: Call it +1, just to not get too unbalanced.
Nov 5, 2013 11:50 PM - AVacc: Can we take a +2 weapon or just +1?
Nov 5, 2013 11:43 PM - Capt_Dan: Sure, player choice.
Nov 5, 2013 11:36 PM - AVacc: If you up your ability score you don't get the feat
Nov 5, 2013 11:36 PM - AVacc:
At certain levels, a class gives you the Ability Score Improvement feature. Each time that feature is offered, you can gain a feat of your choice instead.
Nov 5, 2013 11:16 PM - Capt_Dan: Go through character creation/level up as per - I think they're standard?
Nov 5, 2013 10:52 PM - AVacc: Feats?
Nov 5, 2013 5:21 PM - Capt_Dan: We'll go for my place, anyone not know it, drop me a note dan porsa (at) hotmaildotcom.
Nov 5, 2013 5:19 PM - Capt_Dan: Sure, go for it. I'm pulling no punches...
Nov 5, 2013 9:46 AM - James L: Belt of Storm Giant Strength?
Nov 5, 2013 9:42 AM - James L: including Legendary items?
Nov 4, 2013 7:05 PM - Capt_Dan: Next, L7 - normal charcreation, pick any ONE magic item.
Nov 4, 2013 4:13 PM - James L: So is this 4E or Next?
Oct 31, 2013 11:34 PM - Tracy: sweet :)
Oct 30, 2013 10:28 PM - Capt_Dan: Okay, this stays Wednesday, or I can push it a week.
Oct 29, 2013 11:41 PM - Capt_Dan: Probably not going to be at citicenter.
Oct 29, 2013 11:36 PM - Matt L.: room as in counter space
Oct 29, 2013 11:36 PM - Matt L.: If this is at citicenter, are we gonna have enough room?
Oct 29, 2013 2:36 PM - Tracy: Next! :)
Oct 28, 2013 4:14 PM - Capt_Dan: L7 @4e, L8 @ NEXT. This won't necessarily be just a fight...
Oct 26, 2013 11:07 PM - Capt_Dan: I'll have to firm up the adventure (i.e. Write it) but 7-10, Next or 4e. - i'm still open to picking one or the other. If Next, it'll be a mire developed adventure.
Oct 26, 2013 11:12 AM - AVacc: What level were you thinking?
Oct 23, 2013 6:23 PM - Capt_Dan: I think 4e for a quick delve/blast. I can do Tuesday, lets see what works for people.
Oct 23, 2013 4:00 PM - James L: Although 4E is the perfect system for a Delve. There's none better. So now, I vote 4E. I think I can make it also.
Oct 23, 2013 3:58 PM - James L: I'm curious to see how D&D Next withstands a Delve.
Oct 23, 2013 3:34 PM - Ross H: Can't do that day, out of town. If you do this again on a Tuesday evening or maybe the weekend of the 16th or 23rd, though, I'm in. Sounds awesome!
Oct 23, 2013 2:45 PM - Capt_Dan: So, this will be a one-off delve to give my new Dungeon Tiles a run out. Please specify whether you'd prefer Next or 4e as a system, because it will effect how I plan the adventure.